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7 products

Acceleration Applications GRUDGEBALL Science Game - No Prep Physics Review

Type: GRUDGEBALL

Acceleration Applications GRUDGEBALL Science Game - No Prep Physics Review

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Acceleration Applications SCOOT TASK CARDS Science Game - No Prep Physics Review

Type: TASK CARDS for SCOOT

Acceleration Applications SCOOT TASK CARDS Science Game - No Prep Physics Review

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Acceleration Applications THE TERRIBLE GAME - No Prep Physics Science Review

Type: The TERRIBLE Game

Acceleration Applications THE TERRIBLE GAME - No Prep Physics Science Review

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Acceleration Applications BUMP Science Game - No Prep Physics Review Activity

Type: BUMP

Acceleration Applications BUMP Science Game - No Prep Physics Review Activity

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Acceleration Applications FRAZZLED Science Game - No Prep Physics Review

Type: FRAZZLED

Acceleration Applications FRAZZLED Science Game - No Prep Physics Review

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Acceleration Applications BIG TERRIBLE GAME - No Prep Physics Science Review

Type: The BIG TERRIBLE Game

Acceleration Applications BIG TERRIBLE GAME - No Prep Physics Science Review

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Acceleration Applications TRASHKETBALL Science Game - No Prep Physics Review

Type: TRASHKETBALL

Acceleration Applications TRASHKETBALL Science Game - No Prep Physics Review

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Explore 7 Acceleration Applications review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Science review to life with a classroom game.

  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.