Let customers speak for us
Explore 14 Active Transport review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


