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Advanced Revision & Style Decisions GRUDGEBALL ELA Game - No Prep Grade 11

Type: GRUDGEBALL

Advanced Revision & Style Decisions GRUDGEBALL ELA Game - No Prep Grade 11

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Advanced Revision & Style Decisions SCOOT TASK CARDS ELA Game - No Prep Grade 11

Type: TASK CARDS for SCOOT

Advanced Revision & Style Decisions SCOOT TASK CARDS ELA Game - No Prep Grade 11

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Advanced Revision & Style Decisions THE TERRIBLE GAME - Grade 11 ELA Review

Type: The TERRIBLE Game

Advanced Revision & Style Decisions THE TERRIBLE GAME - Grade 11 ELA Review

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Advanced Revision & Style Decisions BUMP ELA Game - No Prep Grade 11 Review

Type: BUMP

Advanced Revision & Style Decisions BUMP ELA Game - No Prep Grade 11 Review

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Advanced Revision & Style Decisions FRAZZLED ELA Game - No Prep Grade 11 Review

Type: FRAZZLED

Advanced Revision & Style Decisions FRAZZLED ELA Game - No Prep Grade 11 Review

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Advanced Revision & Style Decisions BIG TERRIBLE GAME - Grade 11 ELA Review

Type: The BIG TERRIBLE Game

Advanced Revision & Style Decisions BIG TERRIBLE GAME - Grade 11 ELA Review

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Advanced Revision & Style Decisions TRASHKETBALL ELA Game - No Prep Grade 11

Type: TRASHKETBALL

Advanced Revision & Style Decisions TRASHKETBALL ELA Game - No Prep Grade 11

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Explore 7 Advanced Revision & Style Decisions review games designed by a teacher to engage students and reinforce curriculum.

  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.