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AI in Science GRUDGEBALL Science Game - No Prep Grade 9 Review Activity

Type: GRUDGEBALL

AI in Science GRUDGEBALL Science Game - No Prep Grade 9 Review Activity

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AI in Science SCOOT TASK CARDS Science Game - No Prep Grade 9 Review Activity

Type: TASK CARDS for SCOOT

AI in Science SCOOT TASK CARDS Science Game - No Prep Grade 9 Review Activity

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AI in Science THE TERRIBLE GAME - No Prep Grade 9 Science Review Activity

Type: The TERRIBLE Game

AI in Science THE TERRIBLE GAME - No Prep Grade 9 Science Review Activity

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AI in Science BUMP Science Game - No Prep Grade 9 Review Activity

Type: BUMP

AI in Science BUMP Science Game - No Prep Grade 9 Review Activity

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AI in Science FRAZZLED Science Game - No Prep Grade 9 Review Activity

Type: FRAZZLED

AI in Science FRAZZLED Science Game - No Prep Grade 9 Review Activity

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AI in Science BIG TERRIBLE GAME - No Prep Grade 9 Science Review Activity

Type: The BIG TERRIBLE Game

AI in Science BIG TERRIBLE GAME - No Prep Grade 9 Science Review Activity

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AI in Science TRASHKETBALL Science Game - No Prep Grade 9 Review Activity

Type: TRASHKETBALL

AI in Science TRASHKETBALL Science Game - No Prep Grade 9 Review Activity

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Explore 7 AI in Science review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.