Let customers speak for us
Explore 7 Analyze Author Purpose Point of View & Language Choices review games designed by a teacher to engage students and reinforce curriculum.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


