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7 products

Articles of Confederation Problems GRUDGEBALL U.S. History Game - No Prep Review

Type: GRUDGEBALL

Articles of Confederation Problems GRUDGEBALL U.S. History Game - No Prep Review

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Articles of Confederation Problems SCOOT TASK CARDS U.S. History Game - No Prep

Type: TASK CARDS for SCOOT

Articles of Confederation Problems SCOOT TASK CARDS U.S. History Game - No Prep

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Articles of Confederation Problems THE TERRIBLE GAME - U.S. History Review

Type: The TERRIBLE Game

Articles of Confederation Problems THE TERRIBLE GAME - U.S. History Review

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Articles of Confederation Problems BUMP U.S. History Game - No Prep Review

Type: BUMP

Articles of Confederation Problems BUMP U.S. History Game - No Prep Review

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Articles of Confederation Problems FRAZZLED U.S. History Game - No Prep Review

Type: FRAZZLED

Articles of Confederation Problems FRAZZLED U.S. History Game - No Prep Review

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Articles of Confederation Problems BIG TERRIBLE GAME - U.S. History Review

Type: The BIG TERRIBLE Game

Articles of Confederation Problems BIG TERRIBLE GAME - U.S. History Review

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Articles of Confederation Problems TRASHKETBALL U.S. History Game - No Prep

Type: TRASHKETBALL

Articles of Confederation Problems TRASHKETBALL U.S. History Game - No Prep

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Regular price €4,95 EUR
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Explore 7 Articles of Confederation Problems review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.