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Explore 7 Average Rate of Change review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Math review to life with a classroom game.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.
There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.


