Let customers speak for us
Explore 7 Base Case and Inductive Step review games designed by a teacher to engage students and reinforce curriculum. Turn Math review into a game and give students a reason to get excited about showing what they know.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


