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7 products

Burden of Proof GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Burden of Proof GRUDGEBALL Civics Game - No Prep Review Activity

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Burden of Proof SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Burden of Proof SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Burden of Proof THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Burden of Proof THE TERRIBLE GAME - No Prep Civics Review Activity

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Burden of Proof BUMP Civics Game - No Prep Review Activity

Type: BUMP

Burden of Proof BUMP Civics Game - No Prep Review Activity

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Burden of Proof FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Burden of Proof FRAZZLED Civics Game - No Prep Review Activity

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Burden of Proof BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Burden of Proof BIG TERRIBLE GAME - No Prep Civics Review Activity

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Burden of Proof TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Burden of Proof TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 Burden of Proof review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.