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Business Ownership Types GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Business Ownership Types GRUDGEBALL Economics Game - No Prep Review Activity

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Business Ownership Types SCOOT TASK CARDS Economics Game - No Prep Review

Type: TASK CARDS for SCOOT

Business Ownership Types SCOOT TASK CARDS Economics Game - No Prep Review

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Business Ownership Types THE TERRIBLE GAME - No Prep Economics Review Activity

Type: The TERRIBLE Game

Business Ownership Types THE TERRIBLE GAME - No Prep Economics Review Activity

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Business Ownership Types BUMP Economics Game - No Prep Review Activity

Type: BUMP

Business Ownership Types BUMP Economics Game - No Prep Review Activity

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Business Ownership Types FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Business Ownership Types FRAZZLED Economics Game - No Prep Review Activity

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Business Ownership Types BIG TERRIBLE GAME - No Prep Economics Review Activity

Type: The BIG TERRIBLE Game

Business Ownership Types BIG TERRIBLE GAME - No Prep Economics Review Activity

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Business Ownership Types TRASHKETBALL Economics Game - No Prep Review Activity

Type: TRASHKETBALL

Business Ownership Types TRASHKETBALL Economics Game - No Prep Review Activity

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Explore 7 Business Ownership Types review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.