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7 products

Triangle Centroid GRUDGEBALL Math Game - No Prep Geometry Review Activity

Type: GRUDGEBALL

Triangle Centroid GRUDGEBALL Math Game - No Prep Geometry Review Activity

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Triangle Centroid SCOOT TASK CARDS Math Game - No Prep Geometry Review Activity

Type: TASK CARDS for SCOOT

Triangle Centroid SCOOT TASK CARDS Math Game - No Prep Geometry Review Activity

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Triangle Centroid THE TERRIBLE GAME - No Prep Geometry Math Review Activity

Type: The TERRIBLE Game

Triangle Centroid THE TERRIBLE GAME - No Prep Geometry Math Review Activity

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Triangle Centroid BUMP Math Game - No Prep Geometry Review Activity

Type: BUMP

Triangle Centroid BUMP Math Game - No Prep Geometry Review Activity

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Triangle Centroid FRAZZLED Math Game - No Prep Geometry Review Activity

Type: FRAZZLED

Triangle Centroid FRAZZLED Math Game - No Prep Geometry Review Activity

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Triangle Centroid BIG TERRIBLE GAME - No Prep Geometry Math Review Activity

Type: The BIG TERRIBLE Game

Triangle Centroid BIG TERRIBLE GAME - No Prep Geometry Math Review Activity

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Triangle Centroid TRASHKETBALL Math Game - No Prep Geometry Review Activity

Type: TRASHKETBALL

Triangle Centroid TRASHKETBALL Math Game - No Prep Geometry Review Activity

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Regular price €4,95 EUR
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Explore 7 Centroid review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Math.

  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.