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Explore 7 Changes in U.S. Government review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


