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Explore 7 Claims & Positions in Short Arguments review games designed by a teacher to engage students and reinforce curriculum.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


