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Close Reading & Analysis GRUDGEBALL U.S. History Game - No Prep Review Activity

Type: GRUDGEBALL

Close Reading & Analysis GRUDGEBALL U.S. History Game - No Prep Review Activity

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Close Reading & Analysis SCOOT TASK CARDS U.S. History Game - No Prep Review

Type: TASK CARDS for SCOOT

Close Reading & Analysis SCOOT TASK CARDS U.S. History Game - No Prep Review

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Close Reading & Analysis THE TERRIBLE GAME - No Prep U.S. History Review

Type: The TERRIBLE Game

Close Reading & Analysis THE TERRIBLE GAME - No Prep U.S. History Review

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Close Reading & Analysis BUMP U.S. History Game - No Prep Review Activity

Type: BUMP

Close Reading & Analysis BUMP U.S. History Game - No Prep Review Activity

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Close Reading & Analysis FRAZZLED U.S. History Game - No Prep Review Activity

Type: FRAZZLED

Close Reading & Analysis FRAZZLED U.S. History Game - No Prep Review Activity

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Close Reading & Analysis BIG TERRIBLE GAME - No Prep U.S. History Review

Type: The BIG TERRIBLE Game

Close Reading & Analysis BIG TERRIBLE GAME - No Prep U.S. History Review

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Close Reading & Analysis TRASHKETBALL U.S. History Game - No Prep Review

Type: TRASHKETBALL

Close Reading & Analysis TRASHKETBALL U.S. History Game - No Prep Review

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Explore 7 Close Reading & Analysis review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.