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Coercion & Abuse of Power GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Coercion & Abuse of Power GRUDGEBALL Civics Game - No Prep Review Activity

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Coercion & Abuse of Power SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Coercion & Abuse of Power SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Coercion & Abuse of Power THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Coercion & Abuse of Power THE TERRIBLE GAME - No Prep Civics Review Activity

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Coercion & Abuse of Power BUMP Civics Game - No Prep Review Activity

Type: BUMP

Coercion & Abuse of Power BUMP Civics Game - No Prep Review Activity

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Coercion & Abuse of Power FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Coercion & Abuse of Power FRAZZLED Civics Game - No Prep Review Activity

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Coercion & Abuse of Power BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Coercion & Abuse of Power BIG TERRIBLE GAME - No Prep Civics Review Activity

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Coercion & Abuse of Power TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Coercion & Abuse of Power TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 Coercion & Abuse of Power review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.