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6 products

Colonial Economy & Trade SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Colonial Economy & Trade SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

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Colonial Economy & Trade THE TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The TERRIBLE Game

Colonial Economy & Trade THE TERRIBLE GAME - No Prep Grade 4 Socials Review

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Colonial Economy & Trade BUMP Socials Game - No Prep Grade 4 Review Activity

Type: BUMP

Colonial Economy & Trade BUMP Socials Game - No Prep Grade 4 Review Activity

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Colonial Economy & Trade FRAZZLED Socials Game - No Prep Grade 4 Review Activity

Type: FRAZZLED

Colonial Economy & Trade FRAZZLED Socials Game - No Prep Grade 4 Review Activity

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Colonial Economy & Trade BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Colonial Economy & Trade BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

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Colonial Economy & Trade TRASHKETBALL Socials Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Colonial Economy & Trade TRASHKETBALL Socials Game - No Prep Grade 4 Review

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Explore 6 Colonial Economy & Trade review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.