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Communication Technology GRUDGEBALL Science Game - No Prep Astronomy Review

Type: GRUDGEBALL

Communication Technology GRUDGEBALL Science Game - No Prep Astronomy Review

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Communication Technology SCOOT TASK CARDS Science Game - No Prep Astronomy

Type: TASK CARDS for SCOOT

Communication Technology SCOOT TASK CARDS Science Game - No Prep Astronomy

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Communication Technology THE TERRIBLE GAME - No Prep Astronomy Science Review

Type: The TERRIBLE Game

Communication Technology THE TERRIBLE GAME - No Prep Astronomy Science Review

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Communication Technology BUMP Science Game - No Prep Astronomy Review Activity

Type: BUMP

Communication Technology BUMP Science Game - No Prep Astronomy Review Activity

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Communication Technology FRAZZLED Science Game - No Prep Astronomy Review

Type: FRAZZLED

Communication Technology FRAZZLED Science Game - No Prep Astronomy Review

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Communication Technology BIG TERRIBLE GAME - No Prep Astronomy Science Review

Type: The BIG TERRIBLE Game

Communication Technology BIG TERRIBLE GAME - No Prep Astronomy Science Review

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Communication Technology TRASHKETBALL Science Game - No Prep Astronomy Review

Type: TRASHKETBALL

Communication Technology TRASHKETBALL Science Game - No Prep Astronomy Review

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Explore 7 Communication Technology review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.

  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.