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Explore 7 Computer Science Terminology review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


