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Explore 7 Connotation, Denotation & Tone review games designed by a teacher to engage students and reinforce curriculum.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.


