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7 products

Conservation of Atoms GRUDGEBALL Science Game - No Prep Chemistry Review

Type: GRUDGEBALL

Conservation of Atoms GRUDGEBALL Science Game - No Prep Chemistry Review

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Conservation of Atoms SCOOT TASK CARDS Science Game - No Prep Chemistry Review

Type: TASK CARDS for SCOOT

Conservation of Atoms SCOOT TASK CARDS Science Game - No Prep Chemistry Review

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Conservation of Atoms THE TERRIBLE GAME - No Prep Chemistry Science Review

Type: The TERRIBLE Game

Conservation of Atoms THE TERRIBLE GAME - No Prep Chemistry Science Review

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Conservation of Atoms BUMP Science Game - No Prep Chemistry Review Activity

Type: BUMP

Conservation of Atoms BUMP Science Game - No Prep Chemistry Review Activity

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Conservation of Atoms FRAZZLED Science Game - No Prep Chemistry Review Activity

Type: FRAZZLED

Conservation of Atoms FRAZZLED Science Game - No Prep Chemistry Review Activity

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Conservation of Atoms BIG TERRIBLE GAME - No Prep Chemistry Science Review

Type: The BIG TERRIBLE Game

Conservation of Atoms BIG TERRIBLE GAME - No Prep Chemistry Science Review

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Conservation of Atoms TRASHKETBALL Science Game - No Prep Chemistry Review

Type: TRASHKETBALL

Conservation of Atoms TRASHKETBALL Science Game - No Prep Chemistry Review

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Explore 7 Conservation of Atoms review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.