Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Conserving Water & Energy SCOOT TASK CARDS Science Game - No Prep Grade 3 Review

Type: TASK CARDS for SCOOT

Conserving Water & Energy SCOOT TASK CARDS Science Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Conserving Water & Energy BUMP Science Game - No Prep Grade 3 Review Activity

Type: BUMP

Conserving Water & Energy BUMP Science Game - No Prep Grade 3 Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Conserving Water & Energy FRAZZLED Science Game - No Prep Grade 3 Review

Type: FRAZZLED

Conserving Water & Energy FRAZZLED Science Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Conserving Water & Energy BIG TERRIBLE GAME - No Prep Grade 3 Science Review

Type: The BIG TERRIBLE Game

Conserving Water & Energy BIG TERRIBLE GAME - No Prep Grade 3 Science Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Conserving Water & Energy TRASHKETBALL Science Game - No Prep Grade 3 Review

Type: TRASHKETBALL

Conserving Water & Energy TRASHKETBALL Science Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Conserving Water & Energy review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.

  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.