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6 products

Converting Between Scientific and Standard Notation GRUDGEBALL Math Game Grade 9

Type: GRUDGEBALL

Converting Between Scientific and Standard Notation GRUDGEBALL Math Game Grade 9

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Converting Between Scientific and Standard Notation THE TERRIBLE GAME - G9 Math

Type: The TERRIBLE Game

Converting Between Scientific and Standard Notation THE TERRIBLE GAME - G9 Math

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Converting Between Scientific and Standard Notation BUMP Math Game - Grade 9

Type: BUMP

Converting Between Scientific and Standard Notation BUMP Math Game - Grade 9

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Converting Between Scientific and Standard Notation FRAZZLED Math Game - Grade 9

Type: FRAZZLED

Converting Between Scientific and Standard Notation FRAZZLED Math Game - Grade 9

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Converting Between Scientific and Standard Notation BIG TERRIBLE GAME - G9 Math

Type: The BIG TERRIBLE Game

Converting Between Scientific and Standard Notation BIG TERRIBLE GAME - G9 Math

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Converting Between Scientific and Standard Notation TRASHKETBALL Math Game - G9

Type: TRASHKETBALL

Converting Between Scientific and Standard Notation TRASHKETBALL Math Game - G9

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Regular price €4,95 EUR
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Explore 6 Converting Between Scientific and Standard Notation review games designed by a teacher to engage students and reinforce curriculum. Turn Math review into a game and give students a reason to get excited about showing what they know.

  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.