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6 products

Converting Units of Time SCOOT TASK CARDS Math Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Converting Units of Time SCOOT TASK CARDS Math Game - No Prep Grade 4 Review

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Converting Units of Time THE TERRIBLE GAME - No Prep Grade 4 Math Review

Type: The TERRIBLE Game

Converting Units of Time THE TERRIBLE GAME - No Prep Grade 4 Math Review

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Converting Units of Time BUMP Math Game - No Prep Grade 4 Review Activity

Type: BUMP

Converting Units of Time BUMP Math Game - No Prep Grade 4 Review Activity

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Converting Units of Time FRAZZLED Math Game - No Prep Grade 4 Review Activity

Type: FRAZZLED

Converting Units of Time FRAZZLED Math Game - No Prep Grade 4 Review Activity

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Converting Units of Time BIG TERRIBLE GAME - No Prep Grade 4 Math Review

Type: The BIG TERRIBLE Game

Converting Units of Time BIG TERRIBLE GAME - No Prep Grade 4 Math Review

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Converting Units of Time TRASHKETBALL Math Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Converting Units of Time TRASHKETBALL Math Game - No Prep Grade 4 Review

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Explore 6 Converting Units of Time review games designed by a teacher to engage students and reinforce curriculum. Turn Math review into a game and give students a reason to get excited about showing what they know.

  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.