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7 products

Cost Benefit in Public Spending GRUDGEBALL Economics Game - No Prep Review

Type: GRUDGEBALL

Cost Benefit in Public Spending GRUDGEBALL Economics Game - No Prep Review

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Cost Benefit in Public Spending SCOOT TASK CARDS Economics Game - No Prep Review

Type: TASK CARDS for SCOOT

Cost Benefit in Public Spending SCOOT TASK CARDS Economics Game - No Prep Review

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Cost Benefit in Public Spending THE TERRIBLE GAME - No Prep Economics Review

Type: The TERRIBLE Game

Cost Benefit in Public Spending THE TERRIBLE GAME - No Prep Economics Review

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Cost Benefit in Public Spending BUMP Economics Game - No Prep Review Activity

Type: BUMP

Cost Benefit in Public Spending BUMP Economics Game - No Prep Review Activity

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Cost Benefit in Public Spending FRAZZLED Economics Game - No Prep Review

Type: FRAZZLED

Cost Benefit in Public Spending FRAZZLED Economics Game - No Prep Review

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Cost Benefit in Public Spending BIG TERRIBLE GAME - No Prep Economics Review

Type: The BIG TERRIBLE Game

Cost Benefit in Public Spending BIG TERRIBLE GAME - No Prep Economics Review

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Cost Benefit in Public Spending TRASHKETBALL Economics Game - No Prep Review

Type: TRASHKETBALL

Cost Benefit in Public Spending TRASHKETBALL Economics Game - No Prep Review

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Explore 7 Cost Benefit in Public Spending review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.