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Explore 7 Counterexamples review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Math review to life with a classroom game.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
- TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


