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7 products

Cultural Diffusion Between Societies GRUDGEBALL Socials Game - No Prep Grade 6

Type: GRUDGEBALL

Cultural Diffusion Between Societies GRUDGEBALL Socials Game - No Prep Grade 6

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Cultural Diffusion Between Societies SCOOT TASK CARDS Socials Game - Grade 6

Type: TASK CARDS for SCOOT

Cultural Diffusion Between Societies SCOOT TASK CARDS Socials Game - Grade 6

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Cultural Diffusion Between Societies THE TERRIBLE GAME - Grade 6 Socials Review

Type: The TERRIBLE Game

Cultural Diffusion Between Societies THE TERRIBLE GAME - Grade 6 Socials Review

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Cultural Diffusion Between Societies BUMP Socials Game - No Prep Grade 6 Review

Type: BUMP

Cultural Diffusion Between Societies BUMP Socials Game - No Prep Grade 6 Review

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Cultural Diffusion Between Societies FRAZZLED Socials Game - No Prep Grade 6

Type: FRAZZLED

Cultural Diffusion Between Societies FRAZZLED Socials Game - No Prep Grade 6

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Cultural Diffusion Between Societies BIG TERRIBLE GAME - Grade 6 Socials Review

Type: The BIG TERRIBLE Game

Cultural Diffusion Between Societies BIG TERRIBLE GAME - Grade 6 Socials Review

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Cultural Diffusion Between Societies TRASHKETBALL Socials Game - No Prep Grade 6

Type: TRASHKETBALL

Cultural Diffusion Between Societies TRASHKETBALL Socials Game - No Prep Grade 6

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Explore 7 Cultural Diffusion Between Societies review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.

Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.