Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Customs & Daily Life SCOOT TASK CARDS Socials Game - No Prep Grade 3 Review

Type: TASK CARDS for SCOOT

Customs & Daily Life SCOOT TASK CARDS Socials Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Customs & Daily Life BUMP Socials Game - No Prep Grade 3 Review Activity

Type: BUMP

Customs & Daily Life BUMP Socials Game - No Prep Grade 3 Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Customs & Daily Life FRAZZLED Socials Game - No Prep Grade 3 Review Activity

Type: FRAZZLED

Customs & Daily Life FRAZZLED Socials Game - No Prep Grade 3 Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Customs & Daily Life BIG TERRIBLE GAME - No Prep Grade 3 Socials Review Activity

Type: The BIG TERRIBLE Game

Customs & Daily Life BIG TERRIBLE GAME - No Prep Grade 3 Socials Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Customs & Daily Life TRASHKETBALL Socials Game - No Prep Grade 3 Review Activity

Type: TRASHKETBALL

Customs & Daily Life TRASHKETBALL Socials Game - No Prep Grade 3 Review Activity

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Customs & Daily Life review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.