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7 products

Defining Poverty & Inequality GRUDGEBALL Economics Game - No Prep Review

Type: GRUDGEBALL

Defining Poverty & Inequality GRUDGEBALL Economics Game - No Prep Review

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Defining Poverty & Inequality SCOOT TASK CARDS Economics Game - No Prep Review

Type: TASK CARDS for SCOOT

Defining Poverty & Inequality SCOOT TASK CARDS Economics Game - No Prep Review

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Defining Poverty & Inequality THE TERRIBLE GAME - No Prep Economics Review

Type: The TERRIBLE Game

Defining Poverty & Inequality THE TERRIBLE GAME - No Prep Economics Review

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Defining Poverty & Inequality BUMP Economics Game - No Prep Review Activity

Type: BUMP

Defining Poverty & Inequality BUMP Economics Game - No Prep Review Activity

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Defining Poverty & Inequality FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Defining Poverty & Inequality FRAZZLED Economics Game - No Prep Review Activity

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Defining Poverty & Inequality BIG TERRIBLE GAME - No Prep Economics Review

Type: The BIG TERRIBLE Game

Defining Poverty & Inequality BIG TERRIBLE GAME - No Prep Economics Review

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Defining Poverty & Inequality TRASHKETBALL Economics Game - No Prep Review

Type: TRASHKETBALL

Defining Poverty & Inequality TRASHKETBALL Economics Game - No Prep Review

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Regular price €4,95 EUR
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Explore 7 Defining Poverty & Inequality review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.