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Deregulation & Business Power GRUDGEBALL U.S. History Game - No Prep Review

Type: GRUDGEBALL

Deregulation & Business Power GRUDGEBALL U.S. History Game - No Prep Review

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Deregulation & Business Power SCOOT TASK CARDS U.S. History Game - No Prep

Type: TASK CARDS for SCOOT

Deregulation & Business Power SCOOT TASK CARDS U.S. History Game - No Prep

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Deregulation & Business Power THE TERRIBLE GAME - No Prep U.S. History Review

Type: The TERRIBLE Game

Deregulation & Business Power THE TERRIBLE GAME - No Prep U.S. History Review

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Deregulation & Business Power BUMP U.S. History Game - No Prep Review Activity

Type: BUMP

Deregulation & Business Power BUMP U.S. History Game - No Prep Review Activity

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Deregulation & Business Power FRAZZLED U.S. History Game - No Prep Review

Type: FRAZZLED

Deregulation & Business Power FRAZZLED U.S. History Game - No Prep Review

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Deregulation & Business Power BIG TERRIBLE GAME - No Prep U.S. History Review

Type: The BIG TERRIBLE Game

Deregulation & Business Power BIG TERRIBLE GAME - No Prep U.S. History Review

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Deregulation & Business Power TRASHKETBALL U.S. History Game - No Prep Review

Type: TRASHKETBALL

Deregulation & Business Power TRASHKETBALL U.S. History Game - No Prep Review

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Regular price €4,95 EUR
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Explore 7 Deregulation & Business Power review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.