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Explore 5 Describe Connections Between Ideas & Events review games designed by a teacher to engage students and reinforce curriculum.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.


