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Designing & Testing Prototypes GRUDGEBALL Science Game - No Prep Grade 6 Review

Type: GRUDGEBALL

Designing & Testing Prototypes GRUDGEBALL Science Game - No Prep Grade 6 Review

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Designing & Testing Prototypes SCOOT TASK CARDS Science Game - No Prep Grade 6

Type: TASK CARDS for SCOOT

Designing & Testing Prototypes SCOOT TASK CARDS Science Game - No Prep Grade 6

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Designing & Testing Prototypes THE TERRIBLE GAME - Grade 6 Science Review

Type: The TERRIBLE Game

Designing & Testing Prototypes THE TERRIBLE GAME - Grade 6 Science Review

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Designing & Testing Prototypes BUMP Science Game - No Prep Grade 6 Review

Type: BUMP

Designing & Testing Prototypes BUMP Science Game - No Prep Grade 6 Review

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Designing & Testing Prototypes FRAZZLED Science Game - No Prep Grade 6 Review

Type: FRAZZLED

Designing & Testing Prototypes FRAZZLED Science Game - No Prep Grade 6 Review

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Designing & Testing Prototypes BIG TERRIBLE GAME - Grade 6 Science Review

Type: The BIG TERRIBLE Game

Designing & Testing Prototypes BIG TERRIBLE GAME - Grade 6 Science Review

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Designing & Testing Prototypes TRASHKETBALL Science Game - No Prep Grade 6

Type: TRASHKETBALL

Designing & Testing Prototypes TRASHKETBALL Science Game - No Prep Grade 6

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Explore 7 Designing & Testing Prototypes review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.