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7 products

Determinants & Cramer's Rule GRUDGEBALL Math Game - No Prep PreCalculus Review

Type: GRUDGEBALL

Determinants & Cramer's Rule GRUDGEBALL Math Game - No Prep PreCalculus Review

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Determinants & Cramer's Rule SCOOT TASK CARDS Math Game - No Prep PreCalculus

Type: TASK CARDS for SCOOT

Determinants & Cramer's Rule SCOOT TASK CARDS Math Game - No Prep PreCalculus

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Determinants & Cramer's Rule THE TERRIBLE GAME - No Prep PreCalculus Math Review

Type: The TERRIBLE Game

Determinants & Cramer's Rule THE TERRIBLE GAME - No Prep PreCalculus Math Review

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Determinants & Cramer's Rule BUMP Math Game - No Prep PreCalculus Review

Type: BUMP

Determinants & Cramer's Rule BUMP Math Game - No Prep PreCalculus Review

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Determinants & Cramer's Rule FRAZZLED Math Game - No Prep PreCalculus Review

Type: FRAZZLED

Determinants & Cramer's Rule FRAZZLED Math Game - No Prep PreCalculus Review

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Determinants & Cramer's Rule BIG TERRIBLE GAME - No Prep PreCalculus Math Review

Type: The BIG TERRIBLE Game

Determinants & Cramer's Rule BIG TERRIBLE GAME - No Prep PreCalculus Math Review

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Determinants & Cramer's Rule TRASHKETBALL Math Game - No Prep PreCalculus Review

Type: TRASHKETBALL

Determinants & Cramer's Rule TRASHKETBALL Math Game - No Prep PreCalculus Review

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Explore 7 Determinants and Cramer's Rule review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Math.

  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.