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Explore 6 Determine Word Meaning Using Literary Context review games designed by a teacher to engage students and reinforce curriculum.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
Review doesn’t have to mean another worksheet, especially when a game can get the whole class involved. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


