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Explore 7 Distinguish Fact from Opinion in Informational Text review games designed by a teacher to engage students and reinforce curriculum.
- Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


