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Explore 7 Distinguish Literal & Figurative Uses of the Same Word review games designed by a teacher to engage students and reinforce curriculum.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.


