Let customers speak for us
Explore 7 Distinguishing the Main Claim from Supporting Points review games designed by a teacher to engage students and reinforce curriculum.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.


