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7 products

Due Process of Law GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Due Process of Law GRUDGEBALL Civics Game - No Prep Review Activity

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Due Process of Law SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Due Process of Law SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Due Process of Law THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Due Process of Law THE TERRIBLE GAME - No Prep Civics Review Activity

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Due Process of Law BUMP Civics Game - No Prep Review Activity

Type: BUMP

Due Process of Law BUMP Civics Game - No Prep Review Activity

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Due Process of Law FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Due Process of Law FRAZZLED Civics Game - No Prep Review Activity

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Due Process of Law BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Due Process of Law BIG TERRIBLE GAME - No Prep Civics Review Activity

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Due Process of Law TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Due Process of Law TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 Due Process of Law review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.