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6 products

Early Contact & Cultural Exchange SCOOT TASK CARDS Socials Game - Grade 4

Type: TASK CARDS for SCOOT

Early Contact & Cultural Exchange SCOOT TASK CARDS Socials Game - Grade 4

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Early Contact & Cultural Exchange THE TERRIBLE GAME - Grade 4 Socials Review

Type: The TERRIBLE Game

Early Contact & Cultural Exchange THE TERRIBLE GAME - Grade 4 Socials Review

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Early Contact & Cultural Exchange BUMP Socials Game - No Prep Grade 4 Review

Type: BUMP

Early Contact & Cultural Exchange BUMP Socials Game - No Prep Grade 4 Review

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Early Contact & Cultural Exchange FRAZZLED Socials Game - No Prep Grade 4 Review

Type: FRAZZLED

Early Contact & Cultural Exchange FRAZZLED Socials Game - No Prep Grade 4 Review

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Early Contact & Cultural Exchange BIG TERRIBLE GAME - Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Early Contact & Cultural Exchange BIG TERRIBLE GAME - Grade 4 Socials Review

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Early Contact & Cultural Exchange TRASHKETBALL Socials Game - No Prep Grade 4

Type: TRASHKETBALL

Early Contact & Cultural Exchange TRASHKETBALL Socials Game - No Prep Grade 4

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Explore 6 Early Contact & Cultural Exchange review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.