Let customers speak for us
Explore 26 Ecosystems & Interactions review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


