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Editing for Grammar & Conventions in Context GRUDGEBALL ELA Game - Grade 9

Type: GRUDGEBALL

Editing for Grammar & Conventions in Context GRUDGEBALL ELA Game - Grade 9

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Editing for Grammar & Conventions in Context SCOOT TASK CARDS ELA Game - Grade 9

Type: TASK CARDS for SCOOT

Editing for Grammar & Conventions in Context SCOOT TASK CARDS ELA Game - Grade 9

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Editing for Grammar & Conventions in Context THE TERRIBLE GAME - Grade 9 ELA

Type: The TERRIBLE Game

Editing for Grammar & Conventions in Context THE TERRIBLE GAME - Grade 9 ELA

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Editing for Grammar & Conventions in Context BUMP ELA Game - No Prep Grade 9

Type: BUMP

Editing for Grammar & Conventions in Context BUMP ELA Game - No Prep Grade 9

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Editing for Grammar & Conventions in Context FRAZZLED ELA Game - No Prep Grade 9

Type: FRAZZLED

Editing for Grammar & Conventions in Context FRAZZLED ELA Game - No Prep Grade 9

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Editing for Grammar & Conventions in Context BIG TERRIBLE GAME - Grade 9 ELA

Type: The BIG TERRIBLE Game

Editing for Grammar & Conventions in Context BIG TERRIBLE GAME - Grade 9 ELA

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Editing for Grammar & Conventions in Context TRASHKETBALL ELA Game - Grade 9

Type: TRASHKETBALL

Editing for Grammar & Conventions in Context TRASHKETBALL ELA Game - Grade 9

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Explore 7 Editing for Grammar & Conventions in Context review games designed by a teacher to engage students and reinforce curriculum.

  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.