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Explore 7 Efficiency & Consumer Choice review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


