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6 products

Energy Forms Light, Heat, Motion, Sound SCOOT TASK CARDS Science Game - Grade 4

Type: TASK CARDS for SCOOT

Energy Forms Light, Heat, Motion, Sound SCOOT TASK CARDS Science Game - Grade 4

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Energy Forms Light, Heat, Motion, Sound THE TERRIBLE GAME - Grade 4 Science

Type: The TERRIBLE Game

Energy Forms Light, Heat, Motion, Sound THE TERRIBLE GAME - Grade 4 Science

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Energy Forms Light, Heat, Motion, Sound BUMP Science Game - No Prep Grade 4

Type: BUMP

Energy Forms Light, Heat, Motion, Sound BUMP Science Game - No Prep Grade 4

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Energy Forms Light, Heat, Motion, Sound FRAZZLED Science Game - No Prep Grade 4

Type: FRAZZLED

Energy Forms Light, Heat, Motion, Sound FRAZZLED Science Game - No Prep Grade 4

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Energy Forms Light, Heat, Motion, Sound BIG TERRIBLE GAME - Grade 4 Science

Type: The BIG TERRIBLE Game

Energy Forms Light, Heat, Motion, Sound BIG TERRIBLE GAME - Grade 4 Science

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Energy Forms Light, Heat, Motion, Sound TRASHKETBALL Science Game - Grade 4

Type: TRASHKETBALL

Energy Forms Light, Heat, Motion, Sound TRASHKETBALL Science Game - Grade 4

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Explore 6 Energy Forms Light, Heat, Motion, Sound review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.