Let customers speak for us
Explore 7 Evaluate Discussion Contributions & Interaction Quality review games designed by a teacher to engage students and reinforce curriculum.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


