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Evaluate Bias Through Language & Emphasis GRUDGEBALL ELA Game - No Prep Grade 11

Type: GRUDGEBALL

Evaluate Bias Through Language & Emphasis GRUDGEBALL ELA Game - No Prep Grade 11

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Evaluate Bias Through Language & Emphasis SCOOT TASK CARDS ELA Game - Grade 11

Type: TASK CARDS for SCOOT

Evaluate Bias Through Language & Emphasis SCOOT TASK CARDS ELA Game - Grade 11

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Evaluate Bias Through Language & Emphasis THE TERRIBLE GAME - Grade 11 ELA

Type: The TERRIBLE Game

Evaluate Bias Through Language & Emphasis THE TERRIBLE GAME - Grade 11 ELA

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Evaluate Bias Through Language & Emphasis BUMP ELA Game - No Prep Grade 11

Type: BUMP

Evaluate Bias Through Language & Emphasis BUMP ELA Game - No Prep Grade 11

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Evaluate Bias Through Language & Emphasis FRAZZLED ELA Game - No Prep Grade 11

Type: FRAZZLED

Evaluate Bias Through Language & Emphasis FRAZZLED ELA Game - No Prep Grade 11

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Evaluate Bias Through Language & Emphasis BIG TERRIBLE GAME - Grade 11 ELA

Type: The BIG TERRIBLE Game

Evaluate Bias Through Language & Emphasis BIG TERRIBLE GAME - Grade 11 ELA

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Evaluate Bias Through Language & Emphasis TRASHKETBALL ELA Game - Grade 11

Type: TRASHKETBALL

Evaluate Bias Through Language & Emphasis TRASHKETBALL ELA Game - Grade 11

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Explore 7 Evaluating Bias Through Language and Emphasis review games designed by a teacher to engage students and reinforce curriculum.

  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.