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Explore 7 Evaluating Circular Reasoning review games designed by a teacher to engage students and reinforce curriculum.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


