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Explore 7 Evaluating Definitions as Support review games designed by a teacher to engage students and reinforce curriculum.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.


