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7 products

Evaluate Evidence Credibility & Authority GRUDGEBALL ELA Game - No Prep Grade 11

Type: GRUDGEBALL

Evaluate Evidence Credibility & Authority GRUDGEBALL ELA Game - No Prep Grade 11

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Evaluate Evidence Credibility & Authority SCOOT TASK CARDS ELA Game - Grade 11

Type: TASK CARDS for SCOOT

Evaluate Evidence Credibility & Authority SCOOT TASK CARDS ELA Game - Grade 11

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Evaluate Evidence Credibility & Authority THE TERRIBLE GAME - Grade 11 ELA

Type: The TERRIBLE Game

Evaluate Evidence Credibility & Authority THE TERRIBLE GAME - Grade 11 ELA

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Evaluate Evidence Credibility & Authority BUMP ELA Game - No Prep Grade 11

Type: BUMP

Evaluate Evidence Credibility & Authority BUMP ELA Game - No Prep Grade 11

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Evaluate Evidence Credibility & Authority FRAZZLED ELA Game - No Prep Grade 11

Type: FRAZZLED

Evaluate Evidence Credibility & Authority FRAZZLED ELA Game - No Prep Grade 11

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Evaluate Evidence Credibility & Authority BIG TERRIBLE GAME - Grade 11 ELA

Type: The BIG TERRIBLE Game

Evaluate Evidence Credibility & Authority BIG TERRIBLE GAME - Grade 11 ELA

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Evaluate Evidence Credibility & Authority TRASHKETBALL ELA Game - Grade 11

Type: TRASHKETBALL

Evaluate Evidence Credibility & Authority TRASHKETBALL ELA Game - Grade 11

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Explore 7 Evaluating Evidence Credibility and Authority review games designed by a teacher to engage students and reinforce curriculum.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.