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Explore 7 Evaluating Evidence Purpose & Function review games designed by a teacher to engage students and reinforce curriculum.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
Review works a lot better when students actually want to participate, and games give them a reason to jump in. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.


