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Evaluate Introduction Strategy & Effectiveness GRUDGEBALL ELA Game - Grade 11

Type: GRUDGEBALL

Evaluate Introduction Strategy & Effectiveness GRUDGEBALL ELA Game - Grade 11

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Evaluate Introduction Strategy & Effectiveness SCOOT TASK CARDS ELA Game - G11

Type: TASK CARDS for SCOOT

Evaluate Introduction Strategy & Effectiveness SCOOT TASK CARDS ELA Game - G11

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Evaluate Introduction Strategy & Effectiveness THE TERRIBLE GAME - Grade 11 ELA

Type: The TERRIBLE Game

Evaluate Introduction Strategy & Effectiveness THE TERRIBLE GAME - Grade 11 ELA

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Evaluate Introduction Strategy & Effectiveness BUMP ELA Game - No Prep Grade 11

Type: BUMP

Evaluate Introduction Strategy & Effectiveness BUMP ELA Game - No Prep Grade 11

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Evaluate Introduction Strategy & Effectiveness FRAZZLED ELA Game - Grade 11

Type: FRAZZLED

Evaluate Introduction Strategy & Effectiveness FRAZZLED ELA Game - Grade 11

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Evaluate Introduction Strategy & Effectiveness BIG TERRIBLE GAME - Grade 11 ELA

Type: The BIG TERRIBLE Game

Evaluate Introduction Strategy & Effectiveness BIG TERRIBLE GAME - Grade 11 ELA

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Evaluate Introduction Strategy & Effectiveness TRASHKETBALL ELA Game - Grade 11

Type: TRASHKETBALL

Evaluate Introduction Strategy & Effectiveness TRASHKETBALL ELA Game - Grade 11

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Explore 7 Evaluating Introduction Strategy and Effectiveness review games designed by a teacher to engage students and reinforce curriculum.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Play review games regularly and students start preparing for them, because just like sports, they know being ready gives them a better chance to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.