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6 products

Evaluating Reliability SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

Type: TASK CARDS for SCOOT

Evaluating Reliability SCOOT TASK CARDS Socials Game - No Prep Grade 4 Review

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Evaluating Reliability THE TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The TERRIBLE Game

Evaluating Reliability THE TERRIBLE GAME - No Prep Grade 4 Socials Review

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Evaluating Reliability BUMP Socials Game - No Prep Grade 4 Review Activity

Type: BUMP

Evaluating Reliability BUMP Socials Game - No Prep Grade 4 Review Activity

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Evaluating Reliability FRAZZLED Socials Game - No Prep Grade 4 Review Activity

Type: FRAZZLED

Evaluating Reliability FRAZZLED Socials Game - No Prep Grade 4 Review Activity

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Evaluating Reliability BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

Type: The BIG TERRIBLE Game

Evaluating Reliability BIG TERRIBLE GAME - No Prep Grade 4 Socials Review

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Evaluating Reliability TRASHKETBALL Socials Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Evaluating Reliability TRASHKETBALL Socials Game - No Prep Grade 4 Review

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Explore 6 Evaluating Reliability review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.